Visuals
Stop-Motion Doll Design
·665 words·4 mins
I designed, 3D printed and sewed a doll to make a stop-motion animation
Cosmic shaders for the GMTK game jam
For the GMTK game jam 2025, I made a gravity-themed billiards game in Godot, with all art made procedurally with shaders
Wood-cut markmaking for a turn-based rpg
Again using the OpenUSD Python API, I created a script to generate 3d printable models from images
Lichen Pattern Simulation
·825 words·4 mins
I used the C++ OpenFrameworks library to create a lichen visual simulation, following a scientific paper
Applying palettes to images with shaders
I wrote a shader using GLSL to align the colours in an image to a palette
Still Life In Two Dimensions ↗ ↖
A creepy puzzle game made alongside a composer using Unity in 10 days. The puzzles were a bit too hard, but I like the visual effect of the pressed flowers.