Lichen Pattern Simulation 6 February 2025·825 words·4 mins C++ 2d Simulations Visuals I used the C++ OpenFrameworks library to create a lichen visual simulation, following a scientific paper
Applying palettes to images with shaders 22 July 2024·899 words·5 mins Shaders Glsl 2d Stylisation Web Godot Visuals I wrote a shader using GLSL to align the colours in an image to a palette
Dithering shader 13 June 2024·158 words·1 min Glsl 2d Shaders Visuals Stylisation Image Processing Web A quick glsl dithering shader live in browser