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    <title>Stylisation on HK Oxalis Portfolio Website</title>
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    <managingEditor>HSFK2017@gmail.com (H K)</managingEditor>
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    <copyright>© 2026 H K</copyright>
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      <title>Cosmic shaders for the GMTK game jam</title>
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      <author>HSFK2017@gmail.com (H K)</author>
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      <description>For the GMTK game jam 2025, I made a gravity-themed billiards game in Godot, with all art made procedurally with shaders</description>
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      <title>Applying palettes to images with shaders</title>
      <link>https://hk-oxalis.github.io/en/posts/palettisation/</link>
      <pubDate>Mon, 22 Jul 2024 00:00:00 +0000</pubDate>
      <author>HSFK2017@gmail.com (H K)</author>
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      <description>I wrote a shader using GLSL to align the colours in an image to a palette</description>
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      <title>Dithering shader</title>
      <link>https://hk-oxalis.github.io/en/posts/dithering/</link>
      <pubDate>Thu, 13 Jun 2024 00:00:00 +0000</pubDate>
      <author>HSFK2017@gmail.com (H K)</author>
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      <description>A quick glsl dithering shader live in browser</description>
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